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Steve Goodman

Steve Goodman

Cover of Sonic Faction: Audio Essay as Medium and Method

Urbanomic

Sonic Faction: Audio Essay as Medium and Method

Maya B. Kronic, Steve Goodman and 1 more

Essays €20.00

Explorations of the audio essay as medium and method.

With contributors including Justin Barton, Angus Carlyle, Kodwo Eshun, Steve Goodman, Robin Mackay, Paul Nataraj, and Iain Sinclair, Sonic Faction presents extended lines of thought prompted by two Urbanomic events which explored the ways in which sound and voice can produce new sensory terrains and provoke speculative thought.

Three recent pieces provide the catalyst for a discussion of the potential of the "audio essay" as medium and method, a machine for intensifying listening and unsettling the boundaries between existing forms: documentary, music, ambient sound, audiobook, field recording, radio play….

Kode9's Astro-Darien (2022) is a sonic fiction about simulation, presenting an alternative history of the Scottish Space Programme, haunted by the ghosts of the British Empire. Justin Barton and Mark Fisher's On Vanishing Land (2006) is a dreamlike account of a coastal walk that expands into questions of modernity, capitalism, fiction, and the micropolitics of escape. Robin Mackay's By the North Sea (2021) is a meditation on time, disappearance, and loss as heard through the fictions of Lovecraft, Ccru, and the spectre of Dunwich, the city that vanished beneath the waves.

Alongside photographic documentation of the events and edited transcripts of the artists' discussions, Sonic Faction brings together contributors with diverse perspectives to address the question of the audio essay and to imagine its future.

Contributors
Lawrence Abu Hamdan, Lendl Barcelos, Justin Barton, Ben Borthwick, Angus Carlyle, Matt Colquhoun, Jessica Edwards, Kodwo Eshun, Steve Goodman, Ayesha Hameed, Eleni Ikoniadou, Lawrence Lek, Robin Mackay, Paul Nataraj, Emily Pethick, Iain Sinclair, Shelley Trower

Cover of Guerre Sonore

Éditions Sans Soleil

Guerre Sonore

Steve Goodman

Le sonore excède nos capacités de pensée, il traverse toutes les échelles de la réalité et de la vie sociale, et nous permet d’expérimenter par avance les menaces du futur proche : ce sont les hypothèses que déploie dans sa Guerre sonore le DJ, producteur de bass music et théoricien Steve Goodman, mieux connu sous le pseudo Kode9, et formé au sein de l’Unité de Recherché sur la Cyberculture (CCRU) aux côtés de Kodwo Eshun et Mark Fisher. Guidé par les leçons des sound-systems et des raves, défiant le partage entre philosophie et science-fiction, il compose avec ce livre une vaste fresque fractale, qui analyse les limites de l’audible et les puissances sensorielles et spéculatives de la vibration. Guerre sonore décrit comment la maîtrise des infrabasses et l’occupation de l’espace sensoriel sont devenus l’enjeu d’une bataille secrète mais généralisée où les gouvernements, les spécialistes du marketing, les designers et les technoscientifiques s’affrontent au matérialisme des basses fréquences des artistes et des populations.

Steve Goodman (alias Kode9) est un musicien, écrivain et artiste. Il est l’auteur du livre Guerre Sonore et il codirigé les ouvrages Unsound : Undead (Urbanomic Press, 2019) et Ø (Flatlines Press, 2021). Il a fondé les labels Hyperdub et Flatlines, produit 5 albums, dont deux avec le regretté Spaceape (Memories of the Future, 2006 et Black Sun, 2012) et 3 en solo (Nothing, 2015, Escapology, 2022, Astro-Darien, 2022), de nombreuses compilations de mix DJ ; il a co-compilé et remixé Diggin in the Carts (2018), une collection de musiques rares de jeux vidéo japonais. Il a aussi, entre autres choses, conçu des installations sonores pour la Hyundai Commission à la Tate Modern en 2018 et pour l’exposition sur l’intelligence artificielle More than Human en 2019, au Barbican de Londres.

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Cover of Machine Decision is Not Final

Urbanomic

Machine Decision is Not Final

Amy Ireland, Anna Greenspan and 2 more

Visions of the contested future of AI veer between common planetary goals and a new Cold War as culturally-specific models of intelligence, speculative traditions, and thought experiments come up against the emergence of novel forms of cognition that cannot be reduced to any historical cultural tradition.

This uniquely-positioned volume provides expert insight into this tension, using China as a touchstone for rethinking ‘artificiality’ and ‘intelligence’ as sites of difference in a way that is already present in the difficulty of precisely translating the Chinese term 人工智能.

Spanning borders between different worlds, histories, futures, and foundational models, Machine Decision is Not Final is not only a timely reappraisal of the stakes of AI development, but a toolbox for constructing more global imaginaries for the future of AI.

Moving beyond the clichés that still dominate the contemporary debate, this interdisciplinary, cross-cultural collection decenters familiar narratives to provide a fresh perspective on what artificial intelligence is today, and what it might become.

Contributors: Blaise Agüera y Arcas, An Bo, Benjamin Bratton, Chen Qiufan, Gabriele de Seta, Shuang L. Frost, Vincent Garton, Steve Goodman, Yvette Granata, Anna Greenspan, Amy Ireland, Bogna Konior, Vincent Lê, Lawrence Lek, Lukáš Likavčan, Suzanne Livingston, Iris Long, Bingchun Meng, Reza Negarestani, Wang Hongzhe, Regina Kanyu Wang, Xin Wang, Xia Jia, You Mi.